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Legion damage: 360
Duel power: 133
Attack: 200 Defense: 200
Whenever a Troop does damage Utym does a larger amount of damage (Note: This does not apply to damage mimic abilities); Utym's Attack and Defense increase by 1 for every 10 base Player Attack and Defense until 10,000 base Player Attack and Defense; At 10,001 and above base Player Attack and Defense Utym gains 1 Attack and Defense for every 35 base Player Attack and Defense; Utym gains 4 proc damage for every base Player Perception until 10,000 base Player Perception; At 10,001 Player Perception Utym gains 2 proc damage for every base Player Perception; Increases Attack and Defense of Unique troops in legion by 150
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Legion damage: 360
Duel power: 133
Chance for a Lore yell; After a Lore yell, Vigbjorn is guaranteed to produce additional bonus raid damage for the next three hits; Vigbjorn's Attack increases by 10 and Defense increases by 5 for each different mount owned.
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Legion damage: 540
Duel power: 200
Attack: 300 Defense: 300
Master Ninja Bakku gains 20 Attack and Defense for every unique Agility troop owned; Whenever a main hand or off hand item does damage, Master Ninja Bakku does a larger amount of damage
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Legion damage: 799.2
Duel power: 310
Attack: 430 Defense: 500
Reduces all incoming damage by 25%; Chance to negate all incoming damage and deal damage instead; Increases Attack and Defense of Human troops in the legion by 40;Sir Lenus gains 18 Attack and 20 Defense for each unique Human troop owned
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Legion damage: 1080
Duel power: 400
Attack: 600 Defense: 600
Drogan Mar's Attack and Defense increase by 15 for every unique Rune owned; When a Rune does damage Drogan Mar does a larger amount of damage (Note: This does not apply to damage mimic abilities); Chance to create a Rune from a list of possible Runes
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Legion damage: 765
Duel power: 283
Attack: 425 Defense: 425
Increases Attack of Melee troops in legion by 50; Dak gains 10 Attack and 7 Defense for each unique Melee troop owned; Dak gains 20 Attack for each Melee troop in legion.
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Legion damage: 810
Duel power: 300
Attack: 450 Defense: 450
Aliyah gains 6 Attack and Defense for every unique Ring and 20 Attack and Defense for every unique Neck item owned; Whenever a Ring or Neck item deals damage Aliyah does a larger amount of damage (Note: This does not apply to damage mimic abilities)
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Legion damage: 360
Duel power: 133
Attack: 200 Defense: 200
Whenever a General does damage Claudia does a larger amount of damage (Note: This does not apply to damage mimic abilities); Claudia's Attack and Defense increase by 5 for each General owned.
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Legion damage: 396
Duel power: 147
Attack: 220 Defense: 220
Chance to Vanish, blocking all incoming damage; After Bladezz vanishes, the next attack while he's equipped is a critical hit; Bladezz gains 12 Attack and Defense for each different Agility troop owned
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Legion damage: 990
Duel power: 367
Attack: 550 Defense: 550
Lord Tertullian Bloodwyn's Attack and Defense increase by 4 for every 6 different weapons, clothing items, and jewelry owned; Increases the Player's benefit from equipment and mount Attack, Defense and Perception against raids by 75%; (Passive) Increases the Player's Attack, Defense and Perception by 250; Boosts the power of all your legions by 25%
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Legion damage: 1080
Duel power: 400
Attack: 600 Defense: 600
Mortharu the Light-Fingered gains 5 Attack and Defense for every unique Gloves owned; Mortharu the Light-Fingered has a chance to create a Collection item from a small list of possible items; (Passive) When looting a raid Mortharu the Light-Fingered increases the number of items you receive from the Common, Uncommon, Rare and Epic pools by 1 each
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Legion damage: 882
Duel power: 317
Attack: 500 Defense: 450
Jack gains 25 Attack and Defense for each unique Magical Being troop or general owned; Whenever a Mount does damage, Jack repeats 25% of that damage if he is in the active legion; Chance to create and consume a Flaming Pumpkin for a guaranteed critical hit; Jack gains 100 Attack and Defense for each completed Halloween themed zone on Normal difficulty (9.5, 9.6, 9.7, 9.8)
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Legion damage: 396
Duel power: 147
Attack: 220 Defense: 220
Extra damage for each Zaboo's Flaming Love owned (Max: 50); Chance to summon a Zaboo's Flaming Love; Chance to consume a Zaboo's Flaming Love and inflict additional damage; Zaboo gains 15 Attack and Defense for every unique Familiar owned.
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Legion damage: 540
Duel power: 200
Attack: 300 Defense: 300
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Legion damage: 405
Duel power: 150
Attack: 225 Defense: 225
Whenever a weapon, clothing item, or ring does damage, Zumara repeats that damage; Zumara's Attack and Defense increase by 3 for every 5 different weapons, clothing items, and rings owned
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Monday, April 11, 2016
Premium Troops Introduction
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